Languages-Assembly Language [3i Infotech Placement]: Sample Questions 30 - 32 of 51

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Question 30

Assembly Language



Buffering is


Choice (4)


the process of temporarily storing the data to allow for small variation in device speeds


storage of data within transmitting medium until the receiver is ready to receive.


a method to reduce cross talks


a method to reduce routing overhead.




  • Buffer is the process of temporarily storing the data to allow small variation in device speeds/
  • Atypically it is a reserved area of memory.
  • For example, in streaming audio or video from the internet, buffering saves some data locally before playing the music.
  • It is pre-loading of data into a certain area of memory known as a “buffer” .
  • The data can be accessed more quickly by computer՚s processing units- CPU or GPU.

Question 31

Assembly Language

Write in Short

Short Answer▾

is how many bit microprocessors?


  • is bit- also called because it executes 8 bit of data at a time.
  • It clock speed is MHz that is clock cycle is ns.
  • It has basic instructions and opcodes.

Question 32

Assembly Language

Describe in Detail


OOT uses


7 principles that form the foundation for OOT or Object Oriented Technology are:

  • Abstraction.

    To address complexity in software development.

  • Encapsulation:

    Hiding design details in the object implementation - for future upgradation.

  • Modularity:

    Partitioning a program into logically separated and defined components with defined interactions and limited access to data.

  • Hierarchy:

    Single inheritance or multiple inheritance allowing functionality reuse.

  • Typing:

    Enforcement of the class of an object so that objects of different types are not interchanged.

  • Concurrency:

    Carrying out several events simultaneously.

  • Persistence:

    Making object exist even after program ends- so work can continue from where it was stopped.

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